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Interface Layer

Benjamin H. Bratton

in The Stack: On Software and Sovereignty

Published in print:
2016
Published Online:
September 2016
ISBN:
9780262029575
eISBN:
9780262330183
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262029575.003.0008
Subject:
Society and Culture, Cultural Studies

This chapter discusses the fifth of six layers in The Stack, the Interface layer. The chapter outlines a typological history of interfaces, from the mechanical and the iconic to the haptic and the ... More


Practical Formal Methods in Human–Computer Interaction

Alan Dix

in Computational Interaction

Published in print:
2018
Published Online:
March 2018
ISBN:
9780198799603
eISBN:
9780191839832
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/oso/9780198799603.003.0008
Subject:
Mathematics, Logic / Computer Science / Mathematical Philosophy

This chapter explores how precise formal methods can be used effectively and practically in interaction design. The term ‘formal methods’ in computer science refers to a suite of techniques drawing ... More


The Game Boy: A Handheld Revolution

Kenneth B. McAlpine

in Bits and Pieces: A History of Chiptunes

Published in print:
2018
Published Online:
November 2018
ISBN:
9780190496098
eISBN:
9780190496135
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/oso/9780190496098.003.0008
Subject:
Music, History, Western, Popular

This chapter examines the cultural phenomenon that was Nintendo’s Game Boy and suggests that its portability and low cost was pivotal in taking chiptune from primarily a desktop activity to something ... More


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