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The Built Environment: Buckminster Fuller's Spaceship Earth

Linda Sargent Wood

in A More Perfect Union: Holistic Worldviews and the Transformation of American Culture after World War II

Published in print:
2010
Published Online:
September 2010
ISBN:
9780195377743
eISBN:
9780199869404
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:oso/9780195377743.003.0003
Subject:
History, American History: 20th Century

Structural engineer Buckminster Fuller's geodesic dome was a visible manifestation of holism. Held together in what he described as “synergetic” wholeness, each part relying on neighboring parts for ... More


Players “in” the Video Game Space

Michael Nitsche

in Video Game Spaces: Image, Play, and Structure in 3D Worlds

Published in print:
2008
Published Online:
August 2013
ISBN:
9780262141017
eISBN:
9780262255110
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262141017.003.0117
Subject:
Computer Science, Game Studies

This chapter examines the player’s position in a meaningful game space. It considers the question of presence in game worlds. What is the player’s position in relation to these environments? A core ... More


Combining Interaction and Narrative

Michael Nitsche

in Video Game Spaces: Image, Play, and Structure in 3D Worlds

Published in print:
2008
Published Online:
August 2013
ISBN:
9780262141017
eISBN:
9780262255110
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262141017.003.0032
Subject:
Computer Science, Game Studies

This chapter analyzes the merger of interactive and narrative elements in the game space. The discussions cover the story and plot; function and plot; discourse in video games; the quest; and the ... More


A Time of Transition

Jim Host and Eric A. Moyen

in Changing the Game: My Career in Collegiate Sports Marketing

Published in print:
2020
Published Online:
September 2020
ISBN:
9780813179551
eISBN:
9780813179582
Item type:
chapter
Publisher:
University Press of Kentucky
DOI:
10.5810/kentucky/9780813179551.003.0013
Subject:
History, Cultural History

After Coca-Cola’s NCAA sponsorship, CBS ended its contract with HCI. Bull Run brought in Gordon Whitener as Host’s replacement, and Host resigned as CEO in 2003. No longer involved in operating the ... More


Architectural Approaches

Michael Nitsche

in Video Game Spaces: Image, Play, and Structure in 3D Worlds

Published in print:
2008
Published Online:
August 2013
ISBN:
9780262141017
eISBN:
9780262255110
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262141017.003.0093
Subject:
Computer Science, Game Studies

This chapter attempts to build a bridge between polygon game worlds and architectural theory. It seeks to identify a framework of spatial understanding on different levels, which can be applied to ... More


Other Players in Other Spaces: War and Online Games

Patrick Crogan

in Gameplay Mode: War, Simulation, and Technoculture

Published in print:
2011
Published Online:
August 2015
ISBN:
9780816653348
eISBN:
9781452946146
Item type:
chapter
Publisher:
University of Minnesota Press
DOI:
10.5749/minnesota/9780816653348.003.0006
Subject:
Society and Culture, Media Studies

This chapter considers online gaming from a perspective that deliberately avoids the more conventional perspectives established in game studies—perspectives that focus on the potential for new forms ... More


Story Maps

Michael Nitsche

in Video Game Spaces: Image, Play, and Structure in 3D Worlds

Published in print:
2008
Published Online:
August 2013
ISBN:
9780262141017
eISBN:
9780262255110
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262141017.003.0128
Subject:
Computer Science, Game Studies

This chapter focuses on story maps. A player’s navigation in a 3D virtual world depends on the creation of a cognitive map of the space just as it does in the physical world. A story map is the ... More


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