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Tales of a Dark Winter: A Play in Three Acts

William R. Clark

in Bracing for Armageddon?: The Science and Politics of Bioterrorism in America

Published in print:
2008
Published Online:
September 2008
ISBN:
9780195336214
eISBN:
9780199868537
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:oso/9780195336214.003.0001
Subject:
Biology, Ecology

This chapter examines one of the many war games-like exercises carried out beginning in the 1990s to test the reaction of government officials to a hypothetical bioterrorist attack. In this exercise, ... More


Introduction: Thirty-Five Seconds

Beverly Bell

in Fault Lines: Views across Haiti's Divide

Published in print:
2013
Published Online:
August 2016
ISBN:
9780801452123
eISBN:
9780801468322
Item type:
chapter
Publisher:
Cornell University Press
DOI:
10.7591/cornell/9780801452123.003.0001
Subject:
Anthropology, Social and Cultural Anthropology

This book offers an account of the first year after the Haitian earthquake of 2010, focusing on the deep fault lines caused by the disaster on the society, economy, and polity. Drawing on interviews ... More


What We Have, We Share: Solidarity Undergirds Rescue and Relief

Beverly Bell

in Fault Lines: Views across Haiti's Divide

Published in print:
2013
Published Online:
August 2016
ISBN:
9780801452123
eISBN:
9780801468322
Item type:
chapter
Publisher:
Cornell University Press
DOI:
10.7591/cornell/9780801452123.003.0003
Subject:
Anthropology, Social and Cultural Anthropology

This chapter describes how solidarity reinforced search-and-rescue operations as well as emergency relief activities during and after the Haitian earthquake. It shows how Haitians engaged in every ... More


Drill

Ian Bogost

in How to Do Things With Videogames

Published in print:
2011
Published Online:
August 2015
ISBN:
9780816676460
eISBN:
9781452947617
Item type:
chapter
Publisher:
University of Minnesota Press
DOI:
10.5749/minnesota/9780816676460.003.0021
Subject:
Society and Culture, Media Studies

This chapter looks at videogames as drills. For some time now, emergency personnel have been using live-action role-play and computer simulation to drill emergency preparedness scenarios. First ... More


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