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Educational Video Games: Two Tools for Research and Development

Matthew Gaydos

in Learning by Playing: Video Gaming in Education

Published in print:
2014
Published Online:
March 2015
ISBN:
9780199896646
eISBN:
9780190256142
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:osobl/9780199896646.003.0011
Subject:
Psychology, Developmental Psychology

This chapter examines two tools that may be helpful in coordinating the research and development of educational video games: assessment theories and game jams. It begins with a brief overview of the ... More


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