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Taking advantage of educational technology

Susan K. Jacobson, Mallory D. McDuff, and Martha C. Monroe

in Conservation Education and Outreach Techniques

Published in print:
2006
Published Online:
September 2007
ISBN:
9780198567714
eISBN:
9780191718311
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:oso/9780198567714.003.0012
Subject:
Biology, Biodiversity / Conservation Biology

Educational technology, such as radio, television, and the Internet, can dramatically increase the number of people reached with conservation messages. These media also allow audiences to experience ... More


The corporate false promise of techno-utopia: the case of Amplify!

Kenneth J. Saltman

in Corporate Elites and the Reform of Public Education

Published in print:
2017
Published Online:
September 2017
ISBN:
9781447326809
eISBN:
9781447326816
Item type:
chapter
Publisher:
Policy Press
DOI:
10.1332/policypress/9781447326809.003.0003
Subject:
Education, Educational Policy and Politics

This chapter examines the convergence of for profit educational publishing and for profit technology corporations to highlight the economic interests and ideological framings behind the widespread ... More


Integrating Computers into Classroom Teaching: Cross-National Perspectives

Margaret Vickers and Jane Smalley

in Software Goes to School: Teaching for Understanding with New Technologies

Published in print:
1997
Published Online:
March 2012
ISBN:
9780195115772
eISBN:
9780199848041
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:oso/9780195115772.003.0015
Subject:
Psychology, Developmental Psychology

Assumptions and predicaments in terms of software design following the pedagogy of previous sections are discussed in this chapter. Elaborated here is the usage of computers as comprehensive and ... More


Communication for Development: Does It Work?

Emile G. McAnany

in Saving the World: A Brief History of Communication for Development and Social Change

Published in print:
2012
Published Online:
April 2017
ISBN:
9780252036774
eISBN:
9780252093876
Item type:
chapter
Publisher:
University of Illinois Press
DOI:
10.5406/illinois/9780252036774.003.0004
Subject:
Sociology, Social Movements and Social Change

This chapter tackles the issue of how success was defined and measured in the modernization-diffusion paradigm by focusing on three early projects for using the technology of television for teaching ... More


Charles Dickens in Three Minutes or Less: Early Phonographic Fiction

Jason Camlot

in Phonopoetics: The Making of Early Literary Recordings

Published in print:
2019
Published Online:
September 2019
ISBN:
9781503605213
eISBN:
9781503609716
Item type:
chapter
Publisher:
Stanford University Press
DOI:
10.11126/stanford/9781503605213.003.0003
Subject:
Literature, Film, Media, and Cultural Studies

Chapter 2 focuses on the development and production of the earliest sound recordings drawn from the novels of Charles Dickens. The Dickens recordings of Bransby Williams and William Sterling Battis ... More


Teens’ Participatory Play: Digital Media Learning through Civic Engagement

Benjamin Gleason

in Education and Social Media: Toward a Digital Future

Published in print:
2016
Published Online:
January 2017
ISBN:
9780262034470
eISBN:
9780262334853
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262034470.003.0016
Subject:
Society and Culture, Media Studies

While teenagers have widespread access to the internet at home and school, they lack opportunities to use digital media to support their social, cultural, and political participation. Responding to ... More


Academic Lessons from Video Game Learning

Fran C. Blumberg, Debby E. Almonte, Yishai Barkhardori, and Andrew Leno

in Learning by Playing: Video Gaming in Education

Published in print:
2014
Published Online:
March 2015
ISBN:
9780199896646
eISBN:
9780190256142
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:osobl/9780199896646.003.0001
Subject:
Psychology, Developmental Psychology

This book investigates the efficacy of video games for promoting content learning and skill acquisition in the classroom setting. It examines a wide range of theoretical perspectives that have ... More


Guidelines, Questions, and Considerations

Karen Schrier

in We the Gamers: How Games Teach Ethics and Civics

Published in print:
2021
Published Online:
June 2021
ISBN:
9780190926106
eISBN:
9780190926144
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/oso/9780190926106.003.0013
Subject:
Sociology, Education, Science, Technology and Environment

Chapter 13 describes the practical and logistical considerations of playing and using games in the classroom, in remote learning environments, or in other educational contexts. This includes how ... More


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