Nissim Kadosh Otmazgin
- Published in print:
- 2013
- Published Online:
- November 2016
- ISBN:
- 9780824836948
- eISBN:
- 9780824870911
- Item type:
- chapter
- Publisher:
- University of Hawai'i Press
- DOI:
- 10.21313/hawaii/9780824836948.003.0001
- Subject:
- Society and Culture, Asian Studies
This chapter examines the political economy of Japanese popular culture within East Asia using an analytical model that combines a traditional political economic approach with an approach that takes ...
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This chapter examines the political economy of Japanese popular culture within East Asia using an analytical model that combines a traditional political economic approach with an approach that takes into account characteristics specific to the popular culture market. It first reviews theoretical supports offered in the field and highlights their advantages and limitations. It then considers the relations between “popular culture,” “high culture,” and “cultural industries,” along with the ways in which cultural industries operate. It also explains the meaning of popular culture products and cultural commodities and discusses the differences between cultural industries and other industries. It shows that cultural industries have “special” characteristics—the strong focus on creativity and ease of technological access—that may explain the relative ease with which cultural industries in East Asia have been able to learn from and imitate the Japanese model to develop their own popular culture markets.Less
This chapter examines the political economy of Japanese popular culture within East Asia using an analytical model that combines a traditional political economic approach with an approach that takes into account characteristics specific to the popular culture market. It first reviews theoretical supports offered in the field and highlights their advantages and limitations. It then considers the relations between “popular culture,” “high culture,” and “cultural industries,” along with the ways in which cultural industries operate. It also explains the meaning of popular culture products and cultural commodities and discusses the differences between cultural industries and other industries. It shows that cultural industries have “special” characteristics—the strong focus on creativity and ease of technological access—that may explain the relative ease with which cultural industries in East Asia have been able to learn from and imitate the Japanese model to develop their own popular culture markets.
Carol Magee
- Published in print:
- 2012
- Published Online:
- March 2014
- ISBN:
- 9781617031526
- eISBN:
- 9781617031533
- Item type:
- chapter
- Publisher:
- University Press of Mississippi
- DOI:
- 10.14325/mississippi/9781617031526.003.0007
- Subject:
- Society and Culture, Media Studies
This chapter summarizes the implications and insights that have been explored throughout the book with regard to the way that Disney, Mattel, and Sports Illustrated have incorporated African visual ...
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This chapter summarizes the implications and insights that have been explored throughout the book with regard to the way that Disney, Mattel, and Sports Illustrated have incorporated African visual culture into their own culture products. These three major American popular culture icons have repackaged and re-presented this visual culture to American consumers in such a way that it produces certain meanings and implications about America itself. This African visual culture in American popular culture produces understandings and imaginings about both Africa and America, in that Disney and Sports Illustrated present the visual culture in its original African form — although positioned in new (American) contexts. Disney, for example, through its “it’s a small world” ride, offers a microscopic representation of the world, depicting children from a myriad of cultures, but at the same time it creates different explicit and implicit ideas and ideologies. Primarily, they help to define America in opposition to the differences in other cultures.Less
This chapter summarizes the implications and insights that have been explored throughout the book with regard to the way that Disney, Mattel, and Sports Illustrated have incorporated African visual culture into their own culture products. These three major American popular culture icons have repackaged and re-presented this visual culture to American consumers in such a way that it produces certain meanings and implications about America itself. This African visual culture in American popular culture produces understandings and imaginings about both Africa and America, in that Disney and Sports Illustrated present the visual culture in its original African form — although positioned in new (American) contexts. Disney, for example, through its “it’s a small world” ride, offers a microscopic representation of the world, depicting children from a myriad of cultures, but at the same time it creates different explicit and implicit ideas and ideologies. Primarily, they help to define America in opposition to the differences in other cultures.