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Computer-Generated Imagery and the Future of Stunt Work

Mollie Gregory

in Stuntwomen: The Untold Hollywood Story

Published in print:
2015
Published Online:
May 2016
ISBN:
9780813166223
eISBN:
9780813166759
Item type:
chapter
Publisher:
University Press of Kentucky
DOI:
10.5810/kentucky/9780813166223.003.0017
Subject:
Film, Television and Radio, Film

This chapter covers revolution and transformation—from physical stunts to digital stunts that “let you do whatever you imagine.” Visual effects and computer-generated imagery (CGI) decrease the need ... More


John Lasseter

Richard Neupert

Published in print:
2016
Published Online:
April 2017
ISBN:
9780252040153
eISBN:
9780252098352
Item type:
book
Publisher:
University of Illinois Press
DOI:
10.5406/illinois/9780252040153.001.0001
Subject:
Film, Television and Radio, Film

Celebrated as Pixar's “Chief Creative Officer,” John Lasseter is a revolutionary figure in animation history and one of today's most important filmmakers. Lasseter films from Luxo Jr. to Toy Story ... More


The Thing

Jez Conolly

Published in print:
2014
Published Online:
February 2021
ISBN:
9781906733773
eISBN:
9781800342132
Item type:
book
Publisher:
Liverpool University Press
DOI:
10.3828/liverpool/9781906733773.001.0001
Subject:
Film, Television and Radio, Film

Consigned to the deep freeze of critical and commercial reception upon its release in 1982, The Thing has bounced back spectacularly to become one of the most highly regarded productions from the ... More


The Pixar Reality: Digital Space and Beyond

J. P. Telotte

in Animating Space: From Mickey to WALL-E

Published in print:
2010
Published Online:
September 2011
ISBN:
9780813125862
eISBN:
9780813135540
Item type:
chapter
Publisher:
University Press of Kentucky
DOI:
10.5810/kentucky/9780813125862.003.0010
Subject:
Film, Television and Radio, Film

This chapter discusses the work of the leading name in digital animation, Pixar Animation Studios. It looks into the new spatial world that has evoked the anxiety found informing the two films ... More


Dreaming of Rome with Ridley Scott’s Gladiator (2000)

Matthew Taylor

in Screening the Golden Ages of the Classical Tradition

Published in print:
2018
Published Online:
September 2019
ISBN:
9781474440844
eISBN:
9781474460279
Item type:
chapter
Publisher:
Edinburgh University Press
DOI:
10.3366/edinburgh/9781474440844.003.0015
Subject:
Classical Studies, Plays and Playwrights: Classical, Early, and Medieval

The last of three chapters that address Rome’s complicated legacy as an imperial state tackles Gladiator, the film credited with the post-2000 resurgence of films set in classical antiquity. Taylor ... More


Comics Are in Right Now?

Drew Morton

in Panel to the Screen: Style, American Film, and Comic Books during the Blockbuster Era

Published in print:
2016
Published Online:
September 2018
ISBN:
9781496809780
eISBN:
9781496809827
Item type:
chapter
Publisher:
University Press of Mississippi
DOI:
10.14325/mississippi/9781496809780.003.0008
Subject:
Society and Culture, Media Studies

This conclusion reconsiders the role of horizontal integration and multimedia conglomerates in the process of stylistic remediation and the industrial motivation behind stylistic remediation, both in ... More


Conclusion: World-Building and the Legacy of 1970s Special Effects in Contemporary Cinema

Julie A. Turnock

in Plastic Reality: Special Effects, Technology, and the Emergence of 1970s Blockbuster Aesthetics

Published in print:
2015
Published Online:
November 2015
ISBN:
9780231163538
eISBN:
9780231535274
Item type:
chapter
Publisher:
Columbia University Press
DOI:
10.7312/columbia/9780231163538.003.0009
Subject:
Film, Television and Radio, Film

This concluding chapter discusses the legacy of the 1970s special effects. Special effects technology enabled filmmakers to provide alternate world possibilities, prompting moviegoers to think about ... More


Face and Hands

Vittorio Gallese and Michele Guerra

in The Empathic Screen: Cinema and Neuroscience

Published in print:
2019
Published Online:
November 2019
ISBN:
9780198793533
eISBN:
9780191835308
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/oso/9780198793533.003.0005
Subject:
Psychology, Vision, Cognitive Neuroscience

This chapter discusses close-ups of the face and body in relation to film and neuroscience. The subheadings are “Touching in the mirror,” which introduces and discusses the opening scenes of Ingmar ... More


The Digital Aesthetic in ‘Atlantis: The Evidence’ (2010)

Anna Foka

in Ancient Greece on British Television

Published in print:
2018
Published Online:
January 2019
ISBN:
9781474412599
eISBN:
9781474449526
Item type:
chapter
Publisher:
Edinburgh University Press
DOI:
10.3366/edinburgh/9781474412599.003.0010
Subject:
Film, Television and Radio, Television

This chapter examines ‘Atlantis: The Evidence’ – a 2010 episode of Timewatch, the BBC2 historical documentary series – as an example of digital ekphrasis. Facilitated by digital techniques that ... More


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