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Case Studies

Marina Umaschi Bers

in Designing Digital Experiences for Positive Youth Development: From Playpen to Playground

Published in print:
2012
Published Online:
May 2012
ISBN:
9780199757022
eISBN:
9780199933037
Item type:
chapter
Publisher:
Oxford University Press
DOI:
10.1093/acprof:oso/9780199757022.003.0015
Subject:
Psychology, Developmental Psychology, Social Psychology

This chapter examines the PTD framework through three case studies, each previously structured as a vignette throughout the book. Each case study focuses on a different technology (robotics, ... More


The Seamless Coupling of Bits and Atoms

Hiroshi Ishii and Adolfo Plasencia

in Is the Universe a Hologram?: Scientists Answer the Most Provocative Questions

Published in print:
2017
Published Online:
January 2018
ISBN:
9780262036016
eISBN:
9780262339308
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262036016.003.0011
Subject:
Society and Culture, Technology and Society

Hiroshi Ishii conducts research in the MIT Media Lab in two principal areas: the field of Human-Computer Interactions, and the field of interface design linking human beings, digital information and ... More


Tangible versus Intangible Materiality: Interpreting Gaudí and the Colliding Forces of Traditional and Innovative Construction

Mark Burry

in Architectural Materialisms: Nonhuman Creativity

Published in print:
2018
Published Online:
May 2020
ISBN:
9781474420570
eISBN:
9781474453905
Item type:
chapter
Publisher:
Edinburgh University Press
DOI:
10.3366/edinburgh/9781474420570.003.0003
Subject:
Philosophy, Aesthetics

For architects, stone is the most enduring of all materials available to construct their dreams. Mark Burry’s chapter draws on critical aspects of Catalan architect, Antoni Gaudí's personal ... More


Copies, Clouds, and Streams

Aaron Perzanowski and Jason Schultz

in The End of Ownership: Personal Property in the Digital Economy

Published in print:
2016
Published Online:
May 2017
ISBN:
9780262035019
eISBN:
9780262335959
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262035019.003.0003
Subject:
Information Science, Library Science

This chapter outlines three major transformations in how consumers acquire copyrighted content, and the gradual erosion of ownership rights that accompanied them. Historically, copyrighted works were ... More


Prototyping a Real-World Problem

Luis Perez-Breva and Nick Fuhrer

in Innovating: A Doer's Manifesto for Starting from a Hunch, Prototyping Problems, Scaling Up, and Learning to Be Productively Wrong

Published in print:
2017
Published Online:
September 2017
ISBN:
9780262035354
eISBN:
9780262336680
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262035354.003.0002
Subject:
Business and Management, Innovation

You can give any hunch the structure of a problem and make that problem tangible. Innovations are not prescribed, but rather emerge from what you do in the process of trying to understand and tame a ... More


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