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Toward a Theory of the Gameworld Interface

Kristine Jørgensen

in Gameworld Interfaces

Published in print:
2013
Published Online:
May 2014
ISBN:
9780262026864
eISBN:
9780262319065
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262026864.003.0005
Subject:
Computer Science, Game Studies

This last chapter revisits the main arguments of all the preceding chapters and combines them into a comprehensive theory of gameworld interfaces. This is done through combining the descriptions of ... More


Video Game Spaces: Image, Play, and Structure in 3D Worlds

Michael Nitsche

Published in print:
2008
Published Online:
August 2013
ISBN:
9780262141017
eISBN:
9780262255110
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262141017.001.0001
Subject:
Computer Science, Game Studies

The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has ... More


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