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Video Games Around the World

Mark J. P. Wolf (ed.)

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.001.0001
Subject:
Computer Science, Game Studies

Video games have become a global industry, and their history spans dozens of national industries, where foreign imports compete with domestic productions, legitimate industry contends with piracy, ... More


The Ethics of Computer Games

Miguel Sicart

Published in print:
2009
Published Online:
August 2013
ISBN:
9780262012652
eISBN:
9780262255134
Item type:
book
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262012652.001.0001
Subject:
Computer Science, Game Studies

Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ... More


Uruguay

Gonzalo Frasca

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0039
Subject:
Computer Science, Game Studies

This essay is a history of video games in Uruguay, and it contains a description of the Uruguayan video game industry and how it has grown. Descriptions of video game companies and individual video ... More


Political Economy of the Korean Online Game Industry

Dal Yong Jin

in Korea's Online Gaming Empire

Published in print:
2010
Published Online:
August 2013
ISBN:
9780262014762
eISBN:
9780262289511
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262014762.003.0003
Subject:
Computer Science, Game Studies

This chapter examines the ownership patterns, market structure, and financing of the Korean online game industry. It maps out the forces driving its development by examining government policies and ... More


Introduction

Mark J. P. Wolf

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0001
Subject:
Computer Science, Game Studies

In addition to describing the contents and structure of the book, the Introduction describes the different levels of infrastructure needed for a national video game industry to exist, and the various ... More


Africa

Wesley Kirinya

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0002
Subject:
Computer Science, Game Studies

This essay is a history of video games in Africa, and it contains a description of the African video game industry and how it has grown. Descriptions of video game companies and individual video ... More


Arab World

Radwan Kasmiya

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0003
Subject:
Computer Science, Game Studies

This essay is a history of video games in the Arab World, and it contains a description of the Arabian video game industry and how it has grown. Descriptions of video game companies and individual ... More


Argentina

Graciela Alicia Esnaola Horacek, Alejandro Iparraguirre, Guillermo Averbuj, and María Luján Oulton

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0004
Subject:
Computer Science, Game Studies

This essay is a history of video games in Argentina, and it contains a description of the Argentine video game industry and how it has grown. Descriptions of video game companies and individual video ... More


Australia

Thomas H. Apperley and Daniel Golding

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0005
Subject:
Computer Science, Game Studies

This essay is a history of video games in Australia, and it contains a description of the Australian video game industry and how it has grown. Descriptions of video game companies and individual ... More


Austria

Konstantin Mitgutsch and Herbert Rosenstingl

in Video Games Around the World

Published in print:
2015
Published Online:
January 2016
ISBN:
9780262527163
eISBN:
9780262328487
Item type:
chapter
Publisher:
The MIT Press
DOI:
10.7551/mitpress/9780262527163.003.0006
Subject:
Computer Science, Game Studies

This essay is a history of video games in Austria, and it contains a description of the Austrian video game industry and how it has grown. Descriptions of video game companies and individual video ... More


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